Michael Henriet
During high school and early college, Mike Henriet wanted to be a concept artist. However, as soon as Mike touched the animation, he knew what he was going to do. After spending years toiling in front of my computer in the dark he had some 3D characters moving pretty convincingly! With that skill, he landed a great opportunity to work on AAA video games. Mike met fantastic people and embarked on a journey to make his own indie games! Mike now works as co-director of his game called Swordcery and takes care of all 3D pipelines including the programming.
- BFA in Animation / Illustration - California State University Long Beach, 2015
- 3D Sculpts
- Models
- Animations for Video Games
I worked on God of War (2018) which was the most critically acclaimed game of that generation and won Game of the Year among ~50 other various awards! It鈥檚 pretty neat.